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VR and AR Game Development

Explore the dynamic field of Virtual Reality (VR) and Augmented Reality (AR) game development

Certificate :

After Completion

Start Date :

10-Jan-2025

Duration :

30 Days

Course fee :

$150

COURSE DESCRIPTION:

  1. Explore the dynamic field of Virtual Reality (VR) and Augmented Reality (AR) game development. 

  2. This course focuses on the design and production of VR and AR games. 

  3. Gain skills in creating engaging, immersive experiences with advanced technologies.

  4. Learn to develop for platforms such as Oculus, HTC Vive, and mobile AR. 

  5. Understand the distinct challenges and opportunities presented by these innovative technologies in game development.

CERTIFICATION:

  1. Earn a Certified VR and AR Game Developer credential, showcasing your expertise in creating interactive, immersive experiences for VR and AR platforms.

LEARNING OUTCOMES:

By the conclusion of the course, participants will possess the skills to:

  1. Identify the fundamental distinctions between VR and AR, along with their roles in game development.
  2. Create and execute engaging 3D settings and interactive features for both VR and AR.

  3. Utilize game engines such as Unity and Unreal Engine to develop VR and AR gaming experiences.

  4. Enhance user experience (UX) in VR and AR by addressing motion sickness, spatial interaction, and interface design. 

  5. Program functionalities for VR and AR controllers, including haptic feedback and motion tracking, while testing and resolving platform-specific issues.

Course Curriculum

Introduction to VR and AR Game Development
  1. Overview of Virtual Reality (VR) and Augmented Reality (AR).
  2. Key differences between VR, AR, and Mixed Reality (MR).
  3. Applications of VR and AR in gaming and other industries.
  4. Overview of tools and platforms: Unity, Unreal Engine, ARKit, ARCore, and more.
Fundamentals of VR Game Development
  1. Understanding VR hardware: Headsets, controllers, and sensors (Oculus, HTC Vive, PlayStation VR).
  2. Introduction to VR development platforms: Unity and Unreal Engine.
  3. User experience in VR: Comfort, presence, and immersion.
  4. VR interaction design: Motion tracking, gesture recognition, and haptic feedback.
Fundamentals of AR Game Development
  1. Understanding AR hardware: Mobile devices, AR glasses, and headsets (Microsoft HoloLens, Magic Leap).
  2. AR development platforms: ARKit (iOS), ARCore (Android), Vuforia.
  3. Designing for AR: Placing and manipulating virtual objects in the real world.
  4. Creating interactive AR experiences: Marker-based and markerless AR.
Designing for VR and AR
  1. Principles of spatial design: Understanding 3D space and movement.
  2. Designing intuitive and natural user interactions in VR and AR.
  3. Managing scale and player perspective in VR games.
  4. Creating immersive environments and levels for VR and AR.
Motion and Interaction in VR
  1. Implementing natural movement in VR: Walking, teleportation, and flying.
  2. Developing hand and body interactions: Grabbing, throwing, and manipulation.
  3. Using VR controllers and haptics for realistic feedback.
  4. Gesture recognition and motion tracking for seamless interaction.
Advanced VR Gameplay Mechanics
  1. Creating multiplayer VR experiences and networking.
  2. Developing combat and puzzle mechanics in VR.
  3. Physics and object manipulation in VR: Grabbing, throwing, and interacting with the environment.
  4. Integrating AI for NPCs in VR: Pathfinding, behaviors, and interaction.
Advanced AR Gameplay Mechanics
  1. Object recognition and placement: AR interaction with real-world objects.
  2. Creating AR-based puzzles and interactive storytelling.
  3. Real-time tracking and alignment of virtual objects with the physical world.
  4. Multiplayer AR experiences: Co-op and competitive AR gameplay.
Capstone Project
  1. Develop a Complete VR/AR Game Prototype
    • Design and implement a fully functional VR or AR game experience.
    • Include immersive interactions, AI, and game mechanics.
    • Optimize the game for performance and test it across different VR/AR devices.
    • Present the game as part of a professional portfolio.

Training Features

Hands-On Development

Build fully immersive VR and AR games using Unity and Unreal Engine.

Cross-Platform Expertise

Learn to develop for various VR and AR hardware platforms (Oculus, HTC Vive, HoloLens, ARKit, ARCore).

Advanced Interaction Techniques

Implement intuitive and realistic interactions using motion tracking, gestures, and controllers.

Game Optimization and Performance

Learn to optimize your game for smooth performance on different devices.

Industry-Relevant Tools

Work with cutting-edge tools and frameworks for VR and AR development.

Certification

Receive a globally recognized certificate to showcase your skills in VR and AR game development.

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