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Programming for Games with C++

The C++ Game Programming course provides an introduction to core game development principles using C++, a leading language in the gaming sector.

Certificate :

After Completion

Start Date :

10-Jan-2025

Duration :

30 Days

Course fee :

$150

COURSE DESCRIPTION:

  1. The C++ Game Programming course provides an introduction to core game development principles using C++, a leading language in the gaming sector.

  2. Participants will learn fundamental programming skills and advanced topics, including memory management.

  3. The curriculum emphasizes practical applications by integrating C++ with popular game engines such as Unreal Engine.

  4. Students will gain hands-on experience in real-world game programming scenarios.

  5. This course is designed to equip learners with the necessary tools for a career in game development.

CERTIFICATION:

  1. Certificate of Completion issued by the training provider.

  2. Equips learners for entry-level positions in game programming.

  3. Prepares for advanced certifications in C++ or game development.

LEARNING OUTCOMES:

By the conclusion of the course, participants will possess the skills to:

  1. Grasp the core concepts of C++ programming for game development.

  2. Write code that is efficient, reusable, and modular for gaming applications.

  3. Apply object-oriented programming (OOP) techniques in game design.

  4. Effectively handle memory management through pointers and dynamic allocation.

  5. Combine C++ with Unreal Engine to develop 3D gaming experiences.

Course Curriculum

Introduction to C++ for Game Development
  1. Overview of C++ and its role in the gaming industry
  2. Setting up the development environment (IDE, compilers)
  3. Basics of syntax, data types, and operators
Object-Oriented Programming in Games
  1. Classes, objects, and inheritance
  2. Polymorphism and abstraction for game mechanics
  3. Encapsulation and code organization in game projects
Memory Management
  1. Understanding pointers and references
  2. Dynamic memory allocation and deallocation
  3. Avoiding common pitfalls: memory leaks and dangling pointers
Game Physics and Mechanics
  1. Implementing basic physics: motion, collisions, and gravity
  2. Using math libraries for vector and matrix operations
  3. Creating reusable game logic components
Working with Game Engines
  1. Introduction to Unreal Engine and its C++ workflow
  2. Integrating C++ code with Unreal Blueprints
  3. Building simple 3D environments and character controllers
Advanced C++ Techniques for Games
  1. Templates and STL (Standard Template Library) for game programming
  2. Multi-threading for improved game performance
  3. Networking basics for multiplayer games
Game Development Project
  1. Designing and developing a small 3D game
  2. Testing, debugging, and performance optimization
  3. Publishing and sharing your game project

Training Features

Hands-On Coding Exercises

Practice writing game code with live debugging and testing.

Game Engine Integration

Learn how to combine C++ programming with Unreal Engine's powerful tools.

Interactive OOP Workshops

Apply object-oriented principles to create game objects and interactions.

Memory Management Simulations

Develop practical skills in handling pointers and dynamic memory allocation.

Physics-Driven Projects

Build realistic game mechanics using C++ and math libraries.

Real-World Examples

Study how popular games utilize C++ for gameplay and performance.

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