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Introduction to Game Development

Beginner-friendly course on interactive game creation.

Certificate :

After Completion

Start Date :

10-Jan-2025

Duration :

30 Days

Course fee :

$150

COURSE DESCRIPTION:

  1. Beginner-friendly course on interactive game creation.

  2. Covers fundamentals of game design and programming.

  3. Utilizes industry-standard tools such as Unity and Unreal Engine.

  4. Designed for aspiring developers, students, and hobbyists.

  5. Ideal for those looking to enter the gaming industry.

CERTIFICATION:

  1. Certificate of Completion issued by the training provider.

  2. Equips participants for entry-level positions in game development.

  3. Facilitates progression to advanced game development certifications.

LEARNING OUTCOMES:

By the conclusion of the course, participants will possess the skills to:

  1. Grasp fundamental game design principles and mechanics.

  2. Familiarize yourself with workflows of leading game engines like Unity and Unreal Engine.

  3. Acquire programming skills for games using languages such as C# or Python.

  4. Design 2D and 3D game environments and characters.

  5. Integrate basic physics, animations, and AI into games, and publish a simple game for desktop or mobile.

Course Curriculum

Introduction to Game Development
  1. Overview of the gaming industry and game development lifecycle
  2. Game design concepts: Mechanics, Dynamics, and Aesthetics (MDA)
  3. Tools and software for game development
Getting Started with Game Engines
  1. Installing and setting up Unity and Unreal Engine
  2. Exploring the interface and basic features
  3. Choosing the right engine for your project
Programming Basics for Games
  1. Introduction to programming languages (C#, Python, or Blueprint)
  2. Writing scripts for player controls and game logic
  3. Debugging and optimizing game code
Building 2D Games
  1. Creating 2D game assets and sprites
  2. Designing levels using tilemaps
  3. Adding physics, collisions, and interactions
Building 3D Games
  1. Working with 3D models and environments
  2. Implementing cameras, lighting, and materials
  3. Animating characters and objects
Advanced Features
  1. Adding sound effects and background music
  2. Implementing basic AI for enemies and NPCs
  3. Saving game data and creating UI/menus
Publishing Your Game
  1. Testing and optimizing for different platforms
  2. Exporting games for desktop, mobile, and web
  3. Introduction to monetization strategies
Capstone Project
  1. Portfolio Website: Highlight your skills and projects.
  2. To-Do App: A simple CRUD app with React and Node.js.
  3. E-Commerce Platform: Product listings, shopping cart, and user authentication.
  4. Blogging Platform: User authentication, content creation, and comments.

Training Features

Hands-On Game Projects

Create 2D and 3D games from scratch to understand the development process.

Industry-Standard Tools

Work with Unity, Unreal Engine, and Blender to build professional-grade games.

Interactive Coding Sessions

Practice writing scripts for game mechanics with live feedback from instructors.

Game Design Workshops

Learn to conceptualize and prototype engaging game ideas.

Real-World Examples

Analyze successful games to understand best practices in design and mechanics.

Portfolio Building

Publish your games to showcase your skills to potential employers.

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