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Game Scripting with Unreal Engine (C++)

The Game Scripting with Unreal Engine (C++) course offers an in-depth curriculum for game developers to master scripting and programming within Unreal Engine using C++.

Certificate :

After Completion

Start Date :

10-Jan-2025

Duration :

30 Days

Course fee :

$150

COURSE DESCRIPTION:

  1. The Game Scripting with Unreal Engine (C++) course offers an in-depth curriculum for game developers to master scripting and programming within Unreal Engine using C++.

  2. Emphasis is placed on the integration of C++ with Unreal Engine to develop high-quality and efficient games.

  3. Participants will engage in practical exercises to construct gameplay systems and script various game mechanics.

  4. The course also covers techniques for optimizing game performance through effective use of C++.

  5. Learners will emerge with the skills necessary to create robust gaming experiences using Unreal Engine.

CERTIFICATION:

  1. Certificate of Completion issued by the training provider.

  2. Confirms expertise in Unreal Engine game scripting with C++.

  3. Demonstrates proficiency in C++ programming for game development.

LEARNING OUTCOMES:

By the conclusion of the course, participants will possess the skills to:

  1. Grasp the structure of Unreal Engine and its C++ integration.

  2. Develop C++ scripts to manage game mechanics and logic.

  3. Utilize Unreal Engine APIs for character movement, artificial intelligence, and physics.

  4. Create gameplay features including health systems, inventory management, and user interfaces.

  5. Troubleshoot and enhance C++ code for improved performance.

Course Curriculum

Introduction to Unreal Engine with C++
  1. Overview of Unreal Engine and C++ integration
  2. Setting up Unreal Engine and Visual Studio/IDE
  3. Understanding Unreal Engine architecture and the role of C++
C++ Basics for Unreal Engine
  1. Refresher on C++ fundamentals (variables, functions, classes)
  2. Working with Unreal Engine macros and annotations
  3. Using Unreal’s Object and Actor classes
Gameplay Programming
  1. Implementing character movement and input handling
  2. Creating interactions and dynamic objects
  3. Building gameplay mechanics using C++
Advanced Scripting with C++
  1. Developing AI behavior using C++
  2. Working with Unreal’s physics system and collision handling
  3. Scripting custom events and delegates
Game Systems Development
  1. Designing health and damage systems
  2. Implementing inventory and item pickups
  3. Creating menus and HUD elements using C++
Debugging and Optimization
  1. Debugging C++ code within Unreal Engine
  2. Profiling and optimizing performance for smoother gameplay
  3. Best practices for memory management in C++
Capstone Project
  1. Designing and scripting a complete game using C++
  2. Integrating animations, physics, and advanced game mechanics
  3. Packaging and deploying the game for PC and consoles
Capstone Project
  1. Portfolio Website: Highlight your skills and projects.
  2. To-Do App: A simple CRUD app with React and Node.js.
  3. E-Commerce Platform: Product listings, shopping cart, and user authentication.
  4. Blogging Platform: User authentication, content creation, and comments.

Training Features

C++ and Unreal Engine Integration

Step-by-step tutorials on using C++ in Unreal projects.

API Documentation and Practical Examples

Access to Unreal Engine API with practical coding examples.

Gameplay Mechanic Workshops

Focused sessions on scripting movement, interactions, and AI behavior.

Debugging and Optimization Techniques

Hands-on training in fixing bugs and improving game performance.

Real-Time Feedback on Code

Receive feedback and solutions for C++ scripts during exercises.

Certification

A globally recognized certificate upon completing the course.

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