Game Monetization and Publishing
Discover effective strategies for monetizing and publishing video games in a competitive landscape.
Certificate :
After Completion
Start Date :
10-Jan-2025
Duration :
30 Days
Course fee :
$150
COURSE DESCRIPTION:
- Discover effective strategies for monetizing and publishing video games in a competitive landscape.
- Gain insights into diverse monetization models, publishing workflows, and marketing strategies to enhance revenue and audience engagement.
- Acquire knowledge on free-to-play systems and premium game releases to excel in the game publishing industry.
CERTIFICATION:
Earn a Certified Game Monetization and Publishing Specialist credential, showcasing your expertise in designing profitable monetization strategies and navigating the game publishing landscape.
LEARNING OUTCOMES:
By the conclusion of the course, participants will possess the skills to:
Explore various monetization approaches, such as free-to-play, subscription, and premium models.
Formulate in-game revenue strategies, including microtransactions, downloadable content, and in-app purchases.
Manage the game publishing journey, focusing on collaboration with publishers or pursuing self-publishing options.
Course Curriculum
- Overview of the gaming industry and revenue models.
- Types of games and their monetization strategies: Mobile, PC, Console, and Cloud gaming.
- Key considerations for monetization: Player engagement, retention, and ethical practices.
- Premium Games: One-time purchase model.
- Freemium Games: Free-to-play with in-app purchases (IAPs).
- Subscription Models: Examples like Xbox Game Pass and PlayStation Plus.
- Ad-Supported Games: Integrating ads without disrupting player experience.
- Case studies: Successful implementation of each model.
- Types of in-game purchases: Consumables, cosmetics, and subscriptions.
- Balancing in-game economies: Avoiding pay-to-win mechanics.
- Personalization and targeting for microtransactions.
- Tools and platforms for managing in-game stores.
- Types of in-game ads: Banner ads, interstitials, rewarded videos, and native ads.
- Strategies to minimize ad fatigue and enhance player experience.
- Partnering with ad networks: Google AdMob, Unity Ads, etc.
- Tracking ad performance and optimizing for revenue.
- The role of game publishers in the development cycle.
- Types of publishing deals: Traditional, self-publishing, and hybrid models.
- Selecting the right publishing platform: Steam, Epic Games Store, Google Play, Apple App Store.
- Licensing, legal considerations, and compliance.
- Identifying your game’s target demographic.
- Conducting competitor analysis to identify gaps and opportunities.
- Leveraging player feedback for better monetization strategies.
- Localizing games for global audiences.
- Pre-launch Planning: Marketing campaigns, building anticipation, and beta testing.
- Launch Day Strategy: Managing downloads, reviews, and bug fixes.
- Post-Launch Support: Rolling out updates, addressing issues, and engaging with the community.
- Measuring launch success using KPIs.
- Create a Monetization Plan for a Game
- Design a monetization strategy tailored to a specific game genre.
- Propose in-game purchase options, ad placements, and a retention plan.
- Present a go-to-market publishing strategy with projected revenue metrics.
Training Features
Comprehensive Revenue Models
Explore all major monetization strategies and their implementation.
Real-World Case Studies
Learn from successful and failed examples of game monetization.
Practical Exercises
Design in-game purchase systems and ad integration plans.
Analytics and Optimization
Gain hands-on experience with tools to measure and improve monetization performance.
Industry Insights
Guest lectures and interviews with game publishers and monetization experts.
Certification
Earn a recognized certificate in Game Monetization and Publishing.