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3D Modeling with Autodesk Maya

Explore the realm of 3D design through the comprehensive course on 3D Modeling using Autodesk Maya

Certificate :

After Completion

Start Date :

10-Jan-2025

Duration :

30 Days

Course fee :

$150

COURSE DESCRIPTION:

– Explore the realm of 3D design through the comprehensive course on 3D Modeling using Autodesk Maya. This program is tailored for emerging artists and designers aiming to gain proficiency in the robust features and methodologies offered by Autodesk Maya, a premier software in the fields of 3D modeling, animation, and rendering.
– Acquire the skills necessary to develop intricate 3D models, textures, and environments, progressing from foundational concepts to sophisticated techniques.
– Engage in hands-on learning that emphasizes practical application, enabling participants to create visually stunning assets suitable for various industries, including gaming, film, and digital art.
– Benefit from expert instruction and a structured curriculum that fosters creativity and technical expertise, ensuring a well-rounded understanding of 3D design principles.
– Join a community of like-minded individuals passionate about 3D artistry, and take the first step towards a rewarding career in the dynamic world of digital design.

CERTIFICATION:

  1. Earn a Certified 3D Modeler with Autodesk Maya credential, showcasing your skills in creating 3D models using industry-standard software.

LEARNING OUTCOMES:

By the conclusion of the course, participants will possess the skills to:

– Familiarize yourself with the Autodesk Maya interface to effectively navigate its core tools and functionalities, enhancing your workflow efficiency.
– Construct fundamental 3D shapes utilizing various methods, including polygons, NURBS, and subdivision surfaces, to establish a solid modeling foundation.
– Acquire proficiency in advanced modeling techniques such as extrusion, beveling, and sculpting, enabling you to create intricate and detailed 3D models.
– Implement texturing, UV mapping, and shading techniques to enhance the realism and visual depth of your models, ensuring they are visually appealing.
– Employ lighting and rendering strategies to produce captivating visuals of your 3D scenes, while also integrating and managing assets to form a unified 3D environment.

Course Curriculum

Introduction to Autodesk Maya
  1. Overview of Autodesk Maya
    • Introduction to the software interface and workspace.
    • Understanding the essential tools and features of Maya.
  2. Navigating the Interface
    • Learning how to customize the workspace.
    • Basic controls: Viewport navigation, camera control, and object manipulation.
Fundamentals of 3D Modeling
  1. Understanding 3D Space
    • Introduction to coordinates, grid systems, and objects in 3D space.
  2. Basic Geometry
    • Creating and modifying basic 3D shapes (polygons, NURBS, and subdivision surfaces).
    • Extrude, bevel, and other modeling techniques.
  3. Understanding the Modeling Workflow
    • Polygonal modeling, edge loops, and vertices manipulation.
    • Working with symmetry and topology.
Intermediate 3D Modeling Techniques
  1. Character Modeling
    • Creating realistic human and animal models using reference images.
    • Advanced techniques: sculpting, subdivision surfaces, and adding detail.
  2. Hard Surface Modeling
    • Modeling inorganic objects such as vehicles, weapons, or machinery.
    • Working with the boolean tool, curves, and edge flow.
  3. UV Mapping and Unwrapping
    • Understanding UVs and how to lay out a 2D map for texture painting.
    • Best practices for UV unwrapping and optimizing for texture space.
Texturing and Materials
  1. Applying Textures
    • How to apply and edit materials and textures in Maya.
    • Working with image maps and procedural textures.
  2. Creating Realistic Materials
    • Using Maya’s Hypershade to create shaders and materials.
    • Introduction to PBR (Physically Based Rendering) workflows.
  3. Texture Painting and UV Layout
    • Tools for painting directly onto 3D models.
    • Exporting and refining textures using tools like Adobe Photoshop or Substance Painter.
Lighting and Rendering
  1. Lighting Basics
    • Introduction to lighting types: point, directional, and area lights.
    • Creating a lighting setup for realistic rendering.
  2. Rendering Techniques
    • Introduction to rendering engines in Maya (Arnold, Mental Ray).
    • Render passes, resolution settings, and anti-aliasing.
  3. Advanced Rendering Techniques
    • Using global illumination and caustics for realism.
    • Understanding render optimization for faster results.
Rigging and Animation Basics
  1. Introduction to Rigging
    • Understanding the basics of skeleton creation and bone placement.
    • Setting up inverse kinematics (IK) and forward kinematics (FK).
  2. Animating with Maya
    • Basic principles of animation: timing, spacing, and keyframing.
    • Animating objects and characters in Maya using the timeline.
  3. Character Animation
    • Basic character animation with rigged models.
Advanced 3D Modeling and Animation Techniques
  1. Sculpting in Maya
    • Using the sculpting tools to add fine details to 3D models.
    • Working with displacement maps and normal maps.
  2. Complex Character Animation
    • Creating sophisticated movements like facial expressions and lip-syncing.
    • Using the Graph Editor to refine animation curves.
  3. Simulations and Effects
    • Creating hair, fur, and cloth simulations.
    • Introduction to particle systems and dynamic simulations in Maya.
Final Project: 3D Model and Animation
  1. Developing a Complete Project
    • Start-to-finish process of creating a fully textured and rigged 3D model.
    • Applying animations and rendering the final sequence.
  2. Polishing and Final Touches
    • Rendering multiple passes for compositing.
    • Finalizing the project for portfolio inclusion.

Training Features

Hands-on Projects

Apply what you’ve learned through real-world assignments, including modeling a character, object, or scene.

Industry-Relevant Skills

Learn the same tools and techniques used in the animation and gaming industries.

Step-by-Step Tutorials

Comprehensive lessons with practical examples and demonstrations.

Feedback and Support

Receive personalized feedback from instructors on your models and animations.

Portfolio-Ready Projects

Build a portfolio of finished 3D models, textures, and animations for professional use.

Certification

A globally recognized certificate upon completing the course.

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