3D Game Development
Explore the realm of 3D game development, focusing on the design, modeling, and construction of engaging three-dimensional environments for gaming
Certificate :
After Completion
Start Date :
10-Jan-2025
Duration :
30 Days
Course fee :
$150
COURSE DESCRIPTION:
Explore the realm of 3D game development, focusing on the design, modeling, and construction of engaging three-dimensional environments for gaming.
This course encompasses the complete 3D game development process, including 3D model creation, environment design, programming mechanics, and performance optimization.
Acquire practical skills using leading industry tools and engines such as Unity and Unreal Engine.
Develop visually captivating and interactive 3D games through hands-on experience.
Enhance your understanding of the intricacies involved in creating immersive gaming experiences.
CERTIFICATION:
Earn a Certified 3D Game Developer credential, showcasing your expertise in creating dynamic 3D environments and gameplay for interactive experiences.
LEARNING OUTCOMES:
By the conclusion of the course, participants will possess the skills to:
- Grasp the core principles of 3D game design, focusing on modeling, animation, and rendering techniques.
- Utilize software like Blender, Maya, and ZBrush to create 3D environments, characters, and assets.
- Embed 3D models into game development platforms such as Unity and Unreal Engine.
- Code 3D game functionalities, addressing physics, collision detection, and camera operations.
- Enhance 3D game performance for seamless gameplay across multiple devices and platforms.
Course Curriculum
- Overview of 3D game development and industry trends.
- Differences between 2D and 3D game development.
- Understanding 3D space: Coordinates, meshes, textures, and materials.
- Overview of 3D game engines: Unity, Unreal Engine, Godot, and others.
- 3D environments: Creating virtual worlds, designing levels, and world-building.
- Lighting and shading: Understanding light sources, shadow casting, and effects in 3D games.
- Physics in 3D games: Gravity, collision detection, and rigidbody dynamics.
- Camera systems: First-person, third-person, and dynamic camera setups.
- Introduction to 3D modeling tools: Blender, Maya, and 3ds Max for asset creation.
- Building 3D models: Modeling characters, objects, and environments.
- Texturing and UV mapping: Applying textures to 3D models and optimizing UV maps.
- Rigging and Animation: Skeletons, bones, and creating lifelike animations.
- Importing 3D assets into Unity/Unreal Engine: Asset pipelines and file formats.
- Creating interactive 3D environments: Triggers, physics-based interactions, and object manipulation.
- Character controllers: Developing first-person and third-person character movement.
- Implementing AI: Basic NPC behaviors, pathfinding, and decision-making for 3D games.
- Collision detection and response: Raycasting, bounding boxes, and advanced collision techniques.
- Materials and shaders in 3D: Understanding materials, textures, and shaders for realistic rendering.
- Real-time rendering techniques: Lighting, shadows, reflections, and refraction.
- Post-processing effects: Bloom, motion blur, depth of field, and other visual effects.
- Level of detail (LOD) and optimization for performance: Reducing computational load while maintaining quality.
- Rigid body physics: Applying forces, velocity, and acceleration to 3D objects.
- Soft body and cloth simulation: Realistic simulation of flexible materials.
- Particle systems: Using particles for special effects like fire, smoke, and explosions.
- Vehicle physics: Building and simulating vehicle dynamics in 3D environments.
- Character animation: Creating walking, running, and combat animations for 3D characters.
- Animation blending: Combining multiple animations (e.g., walking and jumping).
- Using animation curves and keyframes for smooth transitions.
- Creating cinematic cutscenes: Setting up camera animations, lighting, and scripted events.
- Basics of multiplayer game development: Client-server architecture, peer-to-peer networking.
- Implementing multiplayer in 3D games: Syncing player positions, actions, and game state.
- Networked physics: Ensuring consistent gameplay across multiple clients.
- Handling latency and synchronization: Techniques for reducing lag in multiplayer environments.nts.
- Build a Complete 3D Game
- Design and develop a fully functional 3D game from concept to prototype.
- Implement 3D modeling, gameplay mechanics, AI, animations, and interactions.
- Optimize and test the game across multiple platforms.
- Publish and distribute your 3D game on a platform (e.g., Steam, Google Play, or App Store).
- Showcase your game to receive feedback from peers and instructors.
Training Features
Hands-on 3D Game Development
Learn to build 3D games from scratch using popular engines like Unity and Unreal.
3D Modeling and Animation
Create and animate 3D models for characters, environments, and objects in your games.
Advanced Rendering Techniques
Master techniques like lighting, shaders, and post-processing to enhance the visual quality of your games.
Multiplayer Game Development
Learn the fundamentals of building multiplayer 3D games, including networking and synchronization.
Optimization and Performance Tuning
Optimize your 3D games for smooth performance on various devices and platforms.
Certification
A globally recognized certificate upon completing the course.